โ C17 MOC ยท ๐ Glossary ยท ๐ Resources ยท ๐ Teacher Notes
Mission: C17 Systems Mastery via CHIP-8 Emulator
[!NOTE] Overarching Goal Master production-grade ISO C17 systems programming by completing, optimizing, and hardening the CHIP-8 Emulator codebase into a high-performance, memory-safe, fully-featured native systems application with modern CMake tooling and sanitizers.
๐ฏ Why
Transition from Node.js / web development into low-level systems engineering. Building an emulator in C provides hands-on mastery over the core pillars of systems programming:
- Binary file parsing & endianness reconstruction: Safe stream processing, boundary validation, and loading ROMs directly into memory at
0x200. - Low-level bitwise manipulation & opcode decoding: Masking nibbles (
0xF000,0x0F00,0x0FFF) to decode and dispatch 35 instructions. - Memory architecture & pointer lifetimes: Struct alignment, tail padding, and memory layout mapped in C Knowledge Diagnostics.
- High-frequency CPU execution cycles: Dispatching via function pointer jump tables or direct threaded code and 60Hz timer synchronization.
- Hardware abstraction & pixel framebuffer manipulation: SDL2 texture streaming and bitwise XOR graphics rendering.
- Production build systems & diagnostics: CMake build automation, strict warnings (
-Wall -Wextra -Wpedantic), defensive programming, and dynamic runtime sanitizers (ASan/UBSan).
๐ Success Looks Like
- Transition
chip-8-emu/cfrom Makefile to a modernCMakeLists.txtwith automatic SDL2 finding, strict compiler flags, and ASan/UBSan debug targets. - Implement robust ROM loading from disk (
fopen,fread, error handling, size validation, loading to0x200as specified in CHIP-8 Memory Specs). - Build the complete 35-opcode instruction decoding and execution engine using clean C17 idioms (bitmask extraction and function pointer jump tables).
- Implement 60Hz Delay and Sound timers synchronized with the emulation cycle.
- Optimize the XOR graphics rendering engine (
DXYN) and screen buffer with SDL2 texture streaming. - Eliminate all potential Undefined Behavior (UB), integer overflow bugs, and pointer bugs, verified with AddressSanitizer.
- Add an interactive CLI disassembler / debugger mode for stepping through ROM instructions.
โ๏ธ Constraints & Environment
- Project Path:
/Users/morfes/projects/chip-8-emu/c(git@github.com:M0rfes/chip8_emu.git). - Standard: ISO C17 (
-std=c17). - Platforms: macOS (Apple Silicon / Clang) & Linux (x86_64 / GCC & Clang).
- Libraries: SDL2 for graphics/audio/input.
- Build System: CMake.
- Core Reference: Vault CHIP-8 Specification.
